Another year of E3 in the books, people. The biggest event of the year for the video game world concluded yesterday, and now all we are left with is the memories. Unless you’re me of course, who takes pride in carefully organizing those memories into a list ranked from #10 to #1. After all, it’s always fun to look back at the end of these things and reflect upon the things that worked most, is it not?
Seriously, is it?
In any case, let’s not waste any more of your time than I already have: here are the ten games that impressed me the most during the week that was E3 2017. Keep in mind, however, that I am basing this list entirely upon what was shown at the press conferences for the big companies (EA, Microsoft, Sony, Ubisoft, and Nintendo). I wasn’t actually at the actual E3 (and from what I heard of the experience, probably didn’t want to be), nor did I watch many of the demos and things from the show floor. For the sake of clarity, this is based simply off the press conferences.
With that disclaimer out of the way, let’s proceed.
Honorable Mentions: A Way Out, Metro: Exodus, Mario + Rabbids: Kingdom Battle, The Evil Within 2, Metroid Prime 4
10. God of War
I am the last person that should be attracted to the presence of a new God of War game. I have very limited experience with the franchise overall and, honestly, have never felt much of an intense desire to play any of the games in the it. But after E3 2016, that kind of changed — even from the outside of the fandom, I can tell that this is a new direction for the series, and a direction that I for one think looks incredibly exciting. This year’s Sony Press Conference just showed us even more from the game and, for one reason or another, I can’t help but feel pretty damn excited for it. The presentation is just extremely solid here, and the addition of Kratos’ son to the adventure seems to add drama and gravitas to this reboot that this series, four installments in, could really use.
Will this end up being the Logan of the God of War series? If so, even a franchise noob like me might find himself drawn to this big Viking adventure.
9. The Last Night
Microsoft had a bunch of short trailers from an assortment of indie developers but, in my mind, none of them wowed me in the same way that The Last Night did. Instantly striking from the very first visual, watching the trailer for this game was almost hobby-affirming in a way: all I could think was how, more than any other trailer at this year’s E3, The Last Night proves how beautiful an art form video games can be. Even in just a brief minute runtime, the visuals and atmosphere of The Last Night immediately create an impression. It was hypnotic in a way, and the kind of trailer that made me instantly turn to my notes and scribble down the name of the game for future reference.
Of course writing about this game now has the unfortunate side effect of somewhat addressing the controversial statements made by its developer which, yes, kind of sucks. But I’m not writing this article to judge political viewpoints, or to even judge if a game is “problematic” or not. I’m just looking strictly at what wowed me during E3 and, simply using that as a barometer, The Last Night more than passes the bar.
8. Sea of Thieves
There’s something to be said about a splash of humor thrown into the often stuffy, overly-corporate world of E3. Something that doesn’t take itself seriously and pokes fun at the nature of the event entirely — Sea of Thieves was, surprisingly, the game that did that the most this year. Anchored by the commentary of a very lovable narrator, Sea of Thieves just looks FUN. Yes, that might sound like an easy thing for the presentation of a video game to accomplish but, hey, you’d be surprised. Still though, I learned the hard way that being extremely excited for a Rare game more often than not just leads to crushing disappointment. I’m excited for Sea of Thieves based off this in depths demo, but we shall see if the game delivers when it (hopefully) hits the Xbox One next year.
(There are three nautical puns in that paragraph, and I really hope you all noticed them immediately.)
7. Beyond Good and Evil 2
There’s something magical about a surprise appearance of something at E3, the kind of magic that is enough to propel pretty much any presentation forward. Beyond Good and Evil 2 certainly had that magic, as the game 14 years in the making returned from the (somewhat) dead to wow audiences with an admittedly impressive CGI trailer. It’s always hard to judge a game based on pre-rendered trailers like this, as it tells us very little about what the game will actually be about or (more importantly) how it will play. That being said, the new trailer here was wonderfully exciting, pretty damn beautiful, and intriguing as hell. Michel Ancel’s world looks as batshit as ever, and I for one am eager to see more from this resurrected property.
But, once again, the real magic in this one was in the actual presentation. Ancel coming on stage, choking back tears after the re-unveiling of his passion project? Even the most cynical bastard had to jump on the hype train after that, right?
6. Wolfenstein II: The New Colossus
As you can probably tell from a few other installments on this list, I am a pretty bad gamer. There’s probably dozens of running franchises that, although great looking, I have never even touched. On that I would blame the high price of this hobby in addition to the time it takes to even play most games nowadays but, look, I shouldn’t be making excuses here: there’s a lot of video games series I have yet to play, and just one of them is Wolfenstein.
But after its grand unveiling during Bethesda’s press conference? Well, let’s just say it has shot up my list of series that I desperately need to catch up on, because — damn. Set wonderfully to the song “Danke Schoen” and featuring a truly peculiar little coda in the form of a live-action short film, Wolfeinstein II: The New Colossus was unlike anything else at E3, in the best way possible. In a year that was surprisingly light on first person shooters, Wolfenstein came in with its bizarre, violent, and oversized trailer to blow the roof off the whole damn show. And the fact that the game is so close from release (launching in October) is just icing on the blood soaked cake. I guess I better get to playing the previous installment soon, huh?
5. Ori and the Will of the Wisps
You’ll notice that the title of this article is “Best Trailers and Presentations of E3 2017,” and there’s a reason for that. Though most of the items on this list indeed fit into the former category, when combined with the latter element, it can create something truly magnificent. Cue Ori and the Will of the Wisps.
Don’t get me wrong: just based off the greatness of the first game, this reveal trailer for Ori and the Will of the Wisps would have had me extremely excited. And as a trailer, it is just as beautiful and emotional as anything the first game gave us. But paired with composer Gareth Coker coming on stage, playing a beautiful piano suite as the reveal took place? It turned an A trailer into an A+ reveal. There was a lot of fun had with the stage/screen combo during press conferences this year (primarily from Sony), but none of them elicited quite the same, powerful response as this one.
4. Star Wars: Battlefront II
As one of the many rather underwhelmed by EA’s first Star Wars: Battlefront game, this sequel had a lot to proof in order to win me over. Thankfully, EA devoted a huge majority of its 2017 press conference to doing just that.
EA pulled a similar trick last year, simply choosing to present viewers at home a livestream of an ENTIRE multiplayer match of their newest multiplayer game, cutting out the middle man of gameplay trailers or after the show demo presentations. It’s a smart move, especially considering that the setup of EA Play gives them the leeway to do it. And truly seeing an entire match of the game being played is a great way to sell your product — it worked for me with Battlefield 1 and, yes, worked here once again with Battlefront II. This game looks like exactly what I wanted from the original game the first time around: huge, chaotic action featuring all the things we love about the Star Wars universe. It wasn’t rocket science but, in the extended footage that we saw, the team at DICE finally seems to have nailed the formula. Consider me stoked…even if the sight of seeing Rey fighting Darth Maul in the throne room of Naboo threatens to send me into a fanboy tizzy (YOU’RE CROSSING THE TIMELINES, DICE! YOU’RE PLAYING WITH FIRE!)
3. Super Mario Odyssey
I currently don’t own a Nintendo Switch and, honestly, I don’t see that changing for a long-time to come. However…game gotta recognize a game here. Super Mario Odyssey looks FANTASTIC, and exactly the kind of fun Mario platformer Nintendo has proven themselves so adept at making. Granted I’m a sucker for the series, but man, this one just seems super cool. The level design looks intricate and big, but also varied in the way that the best Mario games are. And even the sillier ideas of the first trailer (New Donk City and Cappy in particular) came out of E3 looking inspired and cool. The latter concept especially seems like an exciting new gameplay feature for the Mario franchise, and if it inspires a bunch of funny memes as well, so be it!
In any case, I doubt I’ll be able to play the game any time soon…but after the trailer and new gameplay demo? I certainly wish I could.
Anthem represents one of the few new, original AAA IPs presented at E3 this year…so just based on that, I would have given it series consideration for inclusion on this list. Tack on the Bioware name, and it would have easily found a top on the top 10. But add its actual reveal trailer, an exciting and literally awesome look at a brand new world built from the ground up, and Anthem gets pretty much all the points from me. I know after Destiny that I should be wary of all ambitious multiplayer sci-fi shooters…but damn, I just can’t help it. Even after Mass Effect: Andromeda, I trust Bioware, and I’m hoping this will indeed end up being the game that I hoped Destiny would be. Even if that’s not the case though, I always have this reveal. Disappointment in the final product can’t take that away from me, no sir!
1. Marvel’s Spider-Man
But, yeah, sorry Anthem — it’s cool that you’re something new and original and all that but, umm…Spider-Man. In a video game. Developed by Insomniac. Yes, the deck was probably stacked against you from the get go but, uh, DAMN. That Spider-Man demo was just out of this world, the kind of thing that I ended up watching again almost immediately after. Spider-Man is my favorite superhero of all time, and though I have greatly enjoyed some of the other games based around the character in the past (Spider-Man 2: Enter Electro 4ever), this truly does look like the Spider-Man game of my dreams. The combat of Arkham Asylum. The speed and rhythm of Sunset Overdrive. The glorious action set-piece craziness of Uncharted. And, yes, the character of Spider-Man, just as perfectly realized as I hoped he would be. Sure, this is 100% a game made for me — but even as simply a gameplay reveal trailer, this thing is a beast, and by far one of the best demos I’ve seen at E3 in a VERY long time.
The only disappointment, of course, was the fact that I have to wait until 2018 to get hands on the game myself. But, hey — with great power, comes great anticipation. Or something.
Anywho, that about does it for another year of E3. Overall, it was a solid year. Nothing absolutely mind-blowing was revealed, but I don’t think any of the major press conferences didn’t offer at least something of value worth presenting at the show. And, if anything, it makes my wallet cry for all the money that will be taken out of it in the months to come.
Like, metaphorically. Who takes money out of their wallet anymore?
Also published on Medium.
10 Bold Predictions For Video Games in 2018
Plus, some 2017 prediction results.
I made a bunch of predictions last year, in video form, and I really hate when people make such bold prognostications and then just not go back and check the tape. What are the results? How did you fare? Are you a fraud? Luckily, I am not a wimp, and I have a better batting average than most “analysts” and “commentators” who predict live sports. Flip a coin for each match and you’ll do better than professional betters in Vegas!
This year I do not have a working laptop and for the foreseeable future will not, so we are transitioning from longwinded videos to TL;DR columns. Hooray! I typed out what I said last year, and will just post my new visions of what I see in my crystal ball for 2018. I am clairvoyant, I will bat 1.000 this year, watch me do it. But, before that, let’s review what my predictions were for 2017.
1. “GOTY is a mystery game, yet to be announced”
Correct! Because I count PUBG as a worthy choice for game of the year and it came out of NOWHERE and became a decade defining phenomenon like Counter-Strike once was.
2. “Kingdom Hearts 3 and The Last of Us 2 get no release date and only teases”
Sure, an easy one to make in hindsight, but it wasn’t at the beginning of last year and I’ll make similar claims about this year with these two games and more soon. I expect delays as far as the eye can see, for anything and everything.
3. “E3 is good again”
Sure, why not? It wasn’t as bad as the last few years, but nowhere near as godlike as what we remember it being in our childhoods. Holy shit I am old.
4. “There will be an industry freak out over something money related.”
I’m going to count this one. With loot boxes, blind boxes, EA’s gross versus revenue, and the price tag / budget of Hellblade, I think the industry and #gamers really got blindsided by how sinister and conniving 21st century capitalism has corrupted every facet of life. We are more aware of money now than we’ve ever been as a country, and a society. And the fucking ESA still won’t reveal sales figures, what garbage.
5. “Reviews will die”
They did to me, and while it’s not quantifiable in any real capacity (websites will still review games), I think they are essentially as useless as user reviews. IGN gave Prey a 4.0, and then they didn’t. PUBG got both a 9.5 and 5.0 from IGN…and then didn’t. Fortnite came out in a box at full price, and hasn’t traditionally been released yet by old standards. Let’s just throw all of it out the window and start again. And not to pick on IGN, they’re just the most high profile examples, but it’s impossible to review games like we used to; on a scale, with a score or number or letter grade, in a release window as tight as possible, or like how we review monitors and televisions and keyboards. It’s impossible. Just review games like movies; the best stuff comes out decades afterward and doesn’t incorporate what it cost or anything nonsense like that.
6. Everything I said about the Nintendo Switch doing poorly.
Dead wrong. Let’s move on.
7. “It will be the Year of Delays”
Points for me, every year is a year of delays! Hahahahahahahahahahahahahahahaha but I promise I won’t do that again this year. But it will happen. Watch.
8. “eSports creeps more into the mainstream”
Another one that can’t be scientifically proven, but I feel like that has been the case. When both of my parents call me up and tell me they saw a game on TBS, I think that has to count for something.
9. “Valve does something new, not DOTA related”
I WAS SO FUCKING CLOSE and then they had to make their new card game a DOTA 2 thing. Fuck you Valve. I’m giving myself half credit for that and their VR line-up, and that Portal bridge game thing. Collectively, they count!
10. “Borderlands 3 makes its debut”
Eh, you win some, you lose some.
By my skewed point of view, that’s 7.5 out of 10. Not bad! Let’s try and go for 10 out of 10 this year, which is the same score IGN gave Skyward Sword ROFL remember that shit? Reviews died at that exact moment, RIP review scores.
Now let’s get into the nitty-gritty of 2018. Here’s the 10 things that will almost definitely be happening in the world of games this year.
1. Indie games have a weird year
There’s not as many high profile ones as you’d think, and they continue the recent trend of not being a serious GOTY contender for some reason. There will be some flops, kickstarter fails, delays, and whatever the endless runner Super Meat Boy Forever turns out to be. I expect some smaller studios to go for VR, or make a double A type game ala Hellblade and itso facto you have a recipe for a very strange time for indie developers and publishers.
2. More and more trade shows really start to morph into something else we do not recognize, and we are all scratching our heads by the end of the year.
Outliers like Sony’s Playstation Experience a few weeks ago will become the norm as all expos become PAX-lite to get more people, and companies start to break away from the norm and just do their own thing for announcements. EA essentially pulled out of E3 already, Bethesda and Nintendo just hit play on a video, Rockstar doesn’t show up and they already have the biggest game of 2018, and fucking Tokyo Game Show has been on life support for years now. Have less expectations overall, and subscribe to more Twitch channels, that is the future.
3. We get an all-time blockbuster in sales this year
One that sells like crazy hot cakes, and yes I am hedging my bets because it is going to be Red Dead Redemption 2, let’s all be real here. 2K’s financial year is going to look like a supernova with no signs of slowing down. Red Dead 2 could hit some ridiculous number like GTA V, where it comes out of the gate strong, and just hit milestone after milestone: 10 to 20 to 30 to 50 to 80 million, something preposterous like that.
4. The industry will begin to self-regulate loot boxes
Worldwide governments (but mostly ours, let’s be honest) will fail to actively do what they SHOULD do and ban loot boxes as forms of gambling that seek to prey upon children and adults who are prone to addictive behavior…a.k.a everyone on planet earth except monks. But the industry slowly self-regulates based around the hot topic created by consumers that there needs to be a certain way to do things for microtransactions, mostly spurred by Apple’s decision to force games on iOS to show the odds on all blind boxes. When Microsoft inevitably unveils their new Avatar achievement reward system, they should be very weary of the consequences.
5. A significant number of high and low profile games will star women this year.
It will mirror the movie industry’s big 2017 (Wonder Woman, The Last Jedi, and Beauty and the Beast were all the highest grossing movies last year). I imagine a top selling game stars a woman as the playable protagonist and if that happens to be The Last of Us Part II then I really nailed this one. Maybe we get a Horizon sequel soon, but that would be asking too much, wouldn’t it?
6. The Nintendo Switch begins to stall
After a ridiculously strong start, Nintendo has less gas in the tank than we would like (Metroid Prime 4 and Bayonetta 3 are not coming any time soon, and I don’t count ports of Wii U games, that is just obvious and necessary). Microsoft has more gas in the tank than you would think (they fucking better for their sake), and Sony does nothing to try and fix their whole “we release nothing during the holidays” approach to their first party line-up (I expect a March through August gameplan for God of War, Spider-Man, Detroit: Being Human, and Days Gone, if that still exists).
7. Battle royale games are FUCKING EVERYWHERE
…With lots of fun twists, and a lot of copyright infringement. Maybe even, from franchises you don’t expect. I also predict an actual The Hunger Games announcement because people would be stupid not to license that out in some way.
8. The return of the Dark Souls clone
And they will make much bigger splashes this year. And please, for the love of all that is holy, make it Bloodborne 2, Miyazaki-san, — Jesus Christ already! Just announce it.
9. We finally see get teases for…
Cyberpunk 2077, Borderlands 3, Division 2, a new Diablo, a new Bioshock project, Halo 6, Ghost Story and Ken Levine’s new game, and the return of a very classic franchise. I think Splinter Cell or Crimson Skies or Perfect Dark, but maybe Left 4 Dead? Who is to say, honestly, I don’t know. It won’t be Half-Life 3, though — sorry everybody, that ship has sailed. We also finally hear more about The Last of Us: Part 2, and Kingdom Hearts 3, and the Final Fantasy VII remake, and Shenmue 3, and they are all 2019 or later. Not one of those things is close to this calendar year.
10. Sony finally announces PSN name changes
…Then they suffer a major data breach because of the changed coding. Later on in the year, we hear juicy rumors and leaked details of the PS5 and it fuels the fire of a wild year for Playstation. Sony refuses to acknowledge anything. Andrew House is not there anymore, after all…it’s going to be an interesting 2018 for them, that’s for sure.
And for the gaming industry overall, well we’re at it. Let’s just hope it’s also a good one.
Jared’s Top Ten Games of This Horrible, Godforsaken Year
As I’ve gotten older, I have less free time (stop me if you’ve heard that one before, right). I’m one of millions of Gen X and Millennial children who grew up with games as a daily part of their lives, a main hobby, ageing and maturing alongside with the rest of the industry. And with less time for anything to do, and exponentially more content and media and art to consume than any time in the history of civilization, everyone has to make sacrifices and decisions. Okay, maybe that sounds more dramatic than it really is, but it’s becoming increasingly clear to me that everyone I know cannot have a conversation about anything they experience or like or want to recommend because we are all too fractured as a society to embrace the same things. With the exception of sports and Game of Thrones, I don’t watch the same shows as my friends, or see the same movies, or read the same books, or listen to the same music, or really do the same things. The games we play barely crossover, and if everyone isn’t up to drop $60 on the same title at the same time for co-op, it’s a total waste. Especially since now there is a division between discs and digital, which plants a flag in the ground on whether you keep or return the game you intend on playing. It’s maddening, and I know why so many people want to go back to a simpler time; and that isn’t even getting into the quality of old versus new, don’t even get me started on how this console generation compares to the previous ones.
And now I sort of despise the way I play video games, because I try to cram in as many podcasts and YouTube videos in as I can possibly fit into my head and my schedule. And that means turning down, or off, the audio completely on games to double dip and multi-task. It’s my version of listening to the radio during the gym, or the drive to work, or whatever you normal people in the world do with your time. For me, it’s intentionally playing games in a way that fit my lifestyle, for the worse, out of convenience, and I hate it but I can’t stop doing it.
Instead of taking on different titles, I’m mostly now just looking for idle side quests to complete as I fly through my back catalog of pods, that help me catch up on everything else I’m missing that I deem critical, like politics or the NBA. And out of all the open world games that I grinded through, the second best one was Horizon: Zero Dawn (the first is further down on the list, you already can tell what it is). And it ended up right outside my top ten, which shows you how good this year was (for the first 8 months at least).
If you watched that video I did (above this) about satisfying gameplay loops, then you’ll know why I dig Horizon so much. And if you don’t have the time or can’t be bothered to, basically the main hook of games like this and Far Cry 3 is enjoying the constant running around and exploring and finding things to do, things to kill, animals to skin, items and abilities to upgrade, quests to complete, which help the former which feeds back into the cycle to complete the latter, and so on and so forth. If you can make a pretty game that is somewhat interesting with tight controls and a unique spin, then you’re pretty much set, but Horizon took things a bit further when it came to the art direction and story and world, and mostly the fact you fight giant robot dinosaurs. With bow and arrows and traps and shit. It cannot be simply stated how fucking awesome that is, but also how fresh is it considering you’d think someone should have already done this concept. But oh well, Horizon ended up being the Turok reboot I always secretly wanted, and I didn’t have to play on an N64 controller to get it. But I did have to endure the PS4 controller, which I really don’t love playing with, so onto the other honorable mentions!
Honorable Mentions: Gorogoa, Uncharted: Lost Legacy, Tacoma, Yooka Laylee, A Hat in Time, Hand of Fate 2, Prey, Hellblade, Absolver, Hollow Knight, AC: Origins, and a ton of other little small indies I liked a lot but didn’t love
Also: The SNES Classic does not count
Considering my time with the greatest console maybe ever, and the greatest game maybe ever, there is just nothing like holding a SNES controller and flying through Super Mario World. There is literally nothing else like it, and since it’s my favorite game of all time and takes me back to my glory days of the ‘90s I refuse to not include it on my end of year list. I won’t put it above actual new games that came out, but still, I’ve never gone all the way through Super Metroid before and now I have, and I’m better off for it, that shit is lit as fuck (as the kids nowadays say). You will be too if you can find one. I don’t have much else to say, it’s pretty much what you’d expect it to be, the classic edition mini SNES, and worth every penny. Now only if it had Super Mario All-Stars, TMNT IV Turtles in Time, and Mario Paint, then it would be number 1 on this list. But it doesn’t count. Not even going to use the Star Fox 2 argument, that game is not good.
Nintendo Switch Sales Have Reached A New Milestone, But Just How Successful Is The Console So Far?
Compared to Nintendo’s last console, at the very least, the answer is…very.
At this point in time, I have yet to purchase a Nintendo Switch…but, to be honest, I kind of want to. I’m having some major FOMO with Nintendo’s newest console, especially considering the rapturous response that both Super Mario Odyssey and The Legend of Zelda: The Breath of the Wild received in the past year. I just feel incomplete as a gamer by not playing both games, what with Game of the Year Awards coming around, and both games seemingly taking every prize. There’s no other way to say it — not having a Nintendo Switch makes me feel like I am missing out on a big part of video games…which is the first time I can say that about something released by Nintendo in quite a while. And looking at these newly released Nintendo Switch sales numbers, I am far from the only one who probably has that opinion.
As revealed by Nintendo themselves, the Switch recently pushed over ten million total units in worldwide sales. That number was likely achieved through very strong Black Friday sales, which I can personally bear witness to — during my Black Friday shopping, I witnessed a whole lot of carts with Nintendo Switches (Switchii?) in them, with giant displays set up simply to supply for what seemed to be a heavy demand for the handheld/console combo. But even putting Black Friday aside, the Nintendo Switch has sold pretty well since its release in March…though it’s important to contextualize those numbers just a little bit.
Passing ten million units sold in 10 months is pretty good, but it’s not quite a record-breaking number or anything. In fact, the Nintendo Switch is only slightly ahead of where Microsoft was in sales of its Xbox One after a year of release, and those numbers were widely seen as a disappointment at the time. And both were outpaced by the initial sales of the Playstation 4, which passed the 10 million mark nine months into its release.
Still though, a lot of the conclusions made by the number crunching can mostly be viewed through the prism of expectation: the Playstation 4 was seen as a huge seller not just because it sold a bunch, but because it outpaced its predecessor by a substantial amount (don’t forget that, in the final days of the Playstation 3, it was dead last in terms of sales.) The Xbox One, comparatively, was seen as a sales disappointment, even though it still pushed an impressive amount of consoles…just not as many as the powerhouse that was the Xbox 360 did. And, returning to the Nintendo Switch, ANYTHING would have looked amazing to Nintendo coming off the complete failure of the Wii U, which only sold a staggeringly poor 13.5 million units TOTAL by the time it was discontinued in 2016. So the narrative becomes thus: the Playstation 4 is a massive success, the Nintendo Switch is a noteworthy success, and the Xbox One is a disappointing failure.
The reality? All of them are doing pretty damn good, really. Between the three none are really failures, and as consoles evolve to be more “iteration” based (with the likes of the Playstation 4 Pro and Xbox One X mudding up the works), the competition between them is probably going to became far less noteworthy as things go on. But, still, all three systems are healthy sellers which, for the sake of the industry, is probably for the best. After all, a little competition never killed anyone, right?
Also published on Medium.
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