Level Design Hall of Fame: Super Meat Boy


Just in time for the sequel to get delayed to make this not timely at all.


I thought this video was made months ago as of this posting, and could still be watched and enjoyed forever, I felt compelled to post this because of the excitement I have over the announcement of Super Meat Boy Forever. Even though the game doesn’t have the sprint button anymore, and the levels are randomly generated, and Edmund McMillen left Team Meat…okay there is a very good chance the original Super Meat Boy remains the superior example of level design. So here it is being inducted into the Level Design Hall of Fame.

If you are so inclined, the link for my channel (where you can find other videos in the series) is here. And you can follow me on Twitter here.